# Solice

The whitepaper is an evolving document and as such there may be information within that is updated or changed throughout development. Last updated 26th January, 2022.

![](/files/S5h1i79EzSFuvm4AvKyk)

&#x20;Solice is a VR Metaverse built on the Solana blockchain. We believe that the blockchain and DLT will become the future gold fundamentals for the entire metaverse ecosystem, and this represents the disruption of the multi-billion dollar industry. Our goal, first and foremost, is to deliver a high-quality immersive experience by providing the users an environment where users can play, build, own, socialize and monetize their virtual experiences across multiple platforms, that also support the player-centric ecosystem via a solicitous tokenomic structure. Earning incentives should drive a player's desire to play a certain game, but we firmly believe that it should not be the only incentive. In Solice, players will be able to collect various pets, gemstones, and other collectibles as NFTs. Aside from collectibles users will be also able to create their assets, mini-games and build on top of their land plots. By actively participating and building in the metaverse, users are able to collect tokens and other rare assets as rewards for completing quests, clearing dungeons, and reaching leaderboards.

Digital land plots in Solice is permanently owned by the relevant community member, giving them full control over their creations. Users claim ownership of virtual land on a blockchain-based ledger of parcels. Landowners may control what content is published to their portion of land, which is identified by a set of cartesian coordinates. Contents can range from static 3D objects to interactive systems such as games. LAND is a non-fungible, transferrable, scarce digital asset stored in a Solana smart contract. It can be acquired by spending an SPL token called Solice ($SLC). $SLC can also be used to make in-world purchases of digital goods and services.

Our main cryptocurrency behind the Solice metaverse will be $SLC. This is a multifunctional governance token that will be allocated during private and public sales, with certain proportions set out for the core team, for staking rewards, and for the community treasury. There will be a portion of $SLC that can be earned by users as part of participating in the metaverse, and $SLC will also be pivotal in performing various marketplace transactions for NFT trades or asset creations.


# Introduction

Solice provides an infrastructure to support a shared virtual world, also known as a metaverse. The Solice metaverse supports multiple platforms which remove the barrier of different hardware, software, and operating systems. This enables more users to invite and connect with their friends & family to enhance possibilities in the exponential growth of the user base.

The Solice metaverse consists of a decentralized ledger for ownership within the virtual world, this could be a piece of land or any other assets such as clothing apparel, and pets. All involve a protocol for describing the content of each land parcel or asset and a peer-to-peer network for user interactions.

***Solice is not just a game, it’s a second life on the blockchain.***

The market is far beyond just the gaming or blockchain communities, which can get easily onboarded from regular platforms. We are innovating a new metaverse utilizing the cutting edge technology of blockchain, connecting the unique features of blockchain to narrate towards wide adoption by giving the users an immersive experience within VR (Virtual Reality). Solice has the potential to become the market leader of cross-platform metaverse to attract millions of users, and an associated greater opportunity for revenues.&#x20;

The Solice metaverse is designed in a way to give users maximum freedom just like in real life. Users can enjoy the democratic governance model based on a liquid democracy and real-world inspiration rules over a DAO (Decentralized Autonomous Organization) through the Solice native token.


# Avatar

An Avatar is a virtual character that represents the user within the Solice metaverse, each Avatar comes in pre-made appearance and animation sets but may be modified by the user itself later. The Avatar will also be modifiable piece by piece (hat, arms, torso, legs, etc.) by equipping it with different compatible assets tokens. This enables users to create their own unique Avatar to distinguish themselves from other users within the Solice metaverse.


# Assets & LAND

Assets & LAND are blockchain-based virtual tokens (Using Solana blockchain) representing physical parcels and objects of the Solice metaverse. It allows users to own a portion of the metaverse and thus be able to host content (examples are toll fees, mini-games, and tickets).

The Solice Metaverse is based on a map of fixed amounts of LAND (scarce). LANDS are physical spaces in the Metaverse owned by players to create and monetize any type of activity (free or paid). Every piece of LAND comes with a set of prebuilt terrains, but it can be transformed and modified by the user who owns it (or other users they invite to work on it).

Users are able to purchase LANDS, each LAND parcel is 16 meters by 16 meters in size and represented by an NFT. LAND can be purchased with the Solice token ($SLC), the total number of LAND parcels in Solice is capped at 60.000. However, the common spaces, arenas, and roads are owned by the developers of Solice and cannot be bought or sold by users.&#x20;

*LAND Staking*: LAND owners are able to stake their SLC tokens on the LANDS that they own to earn rewards, and to have a chance to obtain rare materials/ingredients. Those materials/ingredients can be used to create rare scarce assets or to enhance the rarity ranking of an existing asset. The rare materials/ingredients can also be traded on the marketplace.&#x20;

In the future, users will be able to combine LANDS together to form CITIES. In the future, CITIES will have the potential to be owned by multiple users to form DISTRICTS.


# Pet

Pets are blockchain-based virtual tokens (Using Solana blockchain) representing physical pets in the Solice metaverse. Pets will remain visible on the land plot (for LAND owners) but they can also follow their owners around when moving in the metaverse.&#x20;

There'll be plenty of pets in the Solice metaverse, pets will follow the users around in All pets come with different attributes and a varying rarity level. Those elements will inform various APY rates, giving users a stronger chance of obtaining rare items, like gemstones - or Eggs, which can be hatched into new pets New pets that are being hatched from the eggs may have different rarities. Eggs can also be directly traded on the marketplace.


# Quest

There is a proportion of the tokens reserved to encourage and reward users to participate. By completing quests in the metaverse, players could earn SLC tokens, rare assets and upgrade their items. This design is to encourage user participation in the game and to maintain traction.


# Dungeon

Within the Solice Metaverse, there are appearances of Gates. Gates are magical portals that are spawning at uncertain time intervals and connect the Solice metaverse to the void dungeons. Users will be able to interact with the gates and enter the void dungeons as an adventure.

Within the void dungeons, there will be a variety of challenges and games. By clearing the dungeon, users will obtain $SLC tokens and/or rare assets as a reward.

Gates usually last for five to seven days.


# Crafting system

Users can obtain ingredients and materials within the metaverse. Those ingredients and materials can then be crafted into complete NFT assets, which causes the asset to increase in rarity and scarcity.


# Marketplace

The Marketplace is a web-based exchange center, however unique to some other projects, we will also be launching the Marketplace within the Solice metaverse, where users will be able to see objects in 3D VR, giving potential buyers a more immersive, customer-centric experience.

Anything and everything that can be sold will be sold in our open marketplace. This includes:

* Land plots
* Pets
* Special avatars
* Buildings
* Pet eggs
* Gemstones
* Raw materials
* Crafted items

![](/files/YqPWpc4D9H2yMQSG7iCm)


# Editor

Solice offers a convenient way to create, assemble, share 3D model assets and build mini-games. We encourage and empower individual creators with intuition and the freedom to create anything. You can make your own 3D assets, animate them, and publish/sell them in our worldwide marketplace. The editor program is a stand-alone SDK that enables users to create their own assets and mini-games, provided it meets requirements. Users then turn these assets into virtual tokens (NFTs) for digital scarcity, security, and authenticity. These can be displayed/played within the Solice metaverse.


# User designed revenue models

Solice allows users to opt into revenue generation, with revenue models they can design themselves. A simple revenue model would be to charge an entrance fee for access to a piece of LAND or a building. For example, an art gallery, arcade, live concert, and personal NFT collection hall could all be monetized with this model.&#x20;

Note that the revenue models are optional but not mandatory, LAND and building owners can also make the area free and accessible for everyone that simply wants to enjoy the game.


# The beginning

![The Solice metaverse](/files/bUASYXOcsx8jXrgPQinU)

In a universe far from ours, there was a being close to what we would call “Creator”. Its existence was best defined by what is known to us as energy. The energy was so divine that words known to us would fall short to describe it. Without beginning nor end, this energy floated in an endless void. The time this energy had spent in the void is unknown, for the reason that the concept of time was still nonexistent. Unaware of its own powers it started to create a space out of the void. The space was a product of its own thoughts. As more thoughts came into the mind of this being, the space started to turn into a galaxy. And as the being started to become aware of the galaxy it had created, it had then manifested an ego for itself. Roaming its galaxy for eons it had grown bored by its own existence. It decided to make one final creation before letting go of his meaningless existence. What it chose to make was a world. Not in the same sense as a planet but more like a realm. It made darkness and light, water and fire, earth and the sky, and life and death. Delighted by its own masterpiece it made species that could enjoy the world it had made. It blessed each species with its own unique features. Inspired by its own individuality, it gave each species a name, ego, and basic intelligence. The species, who were now aware of their own existence, chose to live with unyielding gratefulness and loyalty towards their creator. After showing the species all the world has to offer, the being spoke for the first time:

\~ “Listen my creations. This will be the first and the last time I will speak to you. I do not wish to rule over you nor will I do so. I will leave this world in your care. The world you see around you shall be known as Solice from this day on. I will leave my energy in all creations of this world including you. This implies that I shall be everywhere yet nowhere and that I am everything yet nothing. I will delight myself in the wonders of this world through my own creations.

That being said, I am aware of the dangers that ego brings with it. I shall leave you in the care of my offspring. I shall create children to watch over the species I have created with ego. These children shall live within the sky and help where help is needed. Relish the experience of being in Solice. Farewell.” \~

As the being said this, it proceeded to make a floating land in the sky. Where it made artifacts and homes for its children and after that, it also has split its energy in half. This split-energy then divided itself into 12 smaller pieces. The being created a spiritual body out of each piece and gave all the bodies a part of its own ego. It had created divine beings with power only second to itself. It called these divine-beings children.

\~ ”Listen my children. This will be the first and the last time I will speak to you. As you all are part of my own ego, you know what my intentions are. I shall leave the species in your care and the world I shall leave in their care. This land in the sky shall be known as Zephyros. I have left everything you shall need in the flow of time on this land. From this day forward, the rest of my energy shall roam throughout Solice and my existence shall be one with the world. Relish the experience of Solice, farewell” \~

In honor of his last work, his children have chosen to remember their “parent” by the name Sol.


# Life in Solice

After Sol had disappeared from Solice, the species chose to honor his will and lived happily and peacefully in this world their creator had left behind. The species who were best at hunting would hunt, while the species who had the most power and stamina would do labor. The species with the best insight would design and do research, while the ones with element-excretion would provide energy. In this way, all the species that Sol had made had their own role/duty within the metaverse. This peacefulness continued for many centuries while civilization advanced. As civilization grew, they started to create tribes, then towns, then cities, and soon after councils, kingdoms, and empires. It was around this period that the peacefulness slowly started to fade.

Many of the species had already forgotten what the will of Sol was and had lost their gratefulness. The kings and emperors grew drunk on their power while their people engaged in theft, slave-trading, murder, and other atrocious deeds. This was the age of the 7 superpowers in Solice also known as the 7 Lords (These were the 7 kingdoms, empires, and territories that ruled over the whole Solice metaverse at that time). The 7 lords initiated an age of war and conflict motivated by selfish desires. This age continued for almost a decade until the 12 children at Zephyros could no longer stand for it. This was known in history as the Great War Age.

The 12 Children of Sol in Zephyros had sent out 7 of their own down to Solice (one for each ruler) to stop the madness of the people. When the children came down to Solice they first tried to counsel the rulers into stopping the war. Unfortunately, the rulers had grown too arrogant and would not heed the children’s advice. The children then had no choice but to use their powers to force the rulers into submission. With this, the Great War Age came to an end.

The 7 children who had come down to Solice, were asked by their siblings in Zephyros if they could remain in Solice to teach the people about their Parent “Sol” whom the people had forgotten. They believed that this would ensure peace for many centuries to come. The 7 children did as their siblings asked and stayed to ensure peace. During this time, the children shared knowledge with the people and helped them where they could. The children started to get worshipped by the people and were adored with all kinds of riches. The people started calling them Deities or/and the Creators. It was not before long that some of the 7 Children started to get intrigued by the riches and pleasures of the world. As their minds were slowly getting corrupted a new age was starting.

Many centuries after the Great War Age a lot had changed but in the same way also a little. The Deities became as drunk on their power as the mortal rulers before them. They walked among men in avatars they had created for themselves. They made offspring with the creations Sol and entertained themselves by manipulating people into sin. They masked their evil deeds in a way their siblings could not see from Zephyros. Soon the Deities’ corruption and arrogance had grown to the point that they started to dispute with their own kin. This initiated a time of Chaos. The beings of Solice became divided into different species and started to wage war once again. Little did they know that they were simply puppets for the Deities they worshipped. Two of the seven Deities started to repent their wicked deeds as they saw the chaos they had brought upon Solice. These 2 Deities then tried to convince the other 5 to put a stop to this madness. Their words had fallen upon deaf ears. Blinded by their corrupted hearts the other 5 deities destroyed their 2 siblings.

The 5 siblings left in Zypheros felt that 2 of their kin had been destroyed. They then decided to leave Zephyros and go to Solice to see what happened. As they witnessed the chaos on Solice they soon realized that they had been fooled all this time. With sorrow in their hearts, they declared war on their corrupted siblings. This war with higher powers affected the whole of Solice and had disastrous effects on the landscape. Many lives had been claimed for this war to reach its conclusion after approximately 300 years. In the end, all the children of Sol had lost their astral bodies except for one. This was the first child of Sol and the strongest of all the children. Fortunately, he was not one of the corrupted Deities. The first child then spoke to the all beings and demi-gods in the Solice metaverse:

\~“This War has come to an end, yet I have lost all my siblings. My happiness is only exceeded by my sorrow. The will of my parent “SOL” was for us to watch over his creations, whom which are you. I am unsure if I can keep watching over you by myself, and therefore I will do the following: All the demigods, who are the aftermath of the sin of my siblings, will live with me in Zephyros from today forward. They will help me in watching over all the beings in the metaverse so that this will never happen again.

As for the beings.. you have been manipulated and divided by my corrupted siblings. The hatred that is in your hearts is not easily removed. For that reason, I will use my powers to divide the lands. The lands shall be divided and only connected through astral portals which will be managed by me. I will keep a constant watch on the lands and make sure that peace shall return to all lands.

As the first and the last remaining child of Sol, from this moment I shall be referred to as “Zephyr”. Relish the experience of Solice, farewell.”\~


# Amoris

![Amoris](/files/mCKdshvBmh19M5OGQoZI)

After Zephyr had split the lands apart, the humans were put on the most balanced piece of land. This is in the sentence of there being just enough water, vegetation, minerals, volcanos, and diversity in climate. The humans who had just gotten out of a long war had a hard time adjusting to this “seemingly” peaceful time. The first-generation inhabitants only saw use in their combat skills for hunting and had almost no other talents. The generations after soon found lines of work for themselves, be it herbalism, fishing, or simple farming. With each generation, the old hatred for other species began to fade. They built their civilization back up from the ground and called their lands Amoris.

Not before long do humans begin to deepen themselves in subjects like physics, medicine, alchemy, and biology. The human race was advancing at a rapid rate. Studying human history, they found out about the machinery of the old times (the time of the 7 Lords). That’s when the new age of science came to a start. The human’s desire for knowledge knew no boundaries. Humans begged the demi-gods, who would visit from time to time, to open the portals to the neighboring lands after all those years. They did everything to prove to the demi-gods that they meant no harm to the other species and that they simply wanted to visit those lands to broaden their knowledge. Eventually, they succeeded in convincing Zephyr, who then opened the portals under strict watch.

The humans first visited Yamashi where they first made contact with the elves. Under the guidance of the demi-gods, the humans created friendly relations with the elves and exchanged their knowledge. It seemed the human race was far more advanced in science than their new friends, but there were still valuable things they learned from the elves. After a few years, the humans dove deeper into Yamashi where they found other species, plants, and ores of which they had long forgotten through the passage of time.

The humans then further advance to the seas and islands of Kriaz, and after that to the blazing lands of Ludivour. Having made friendly connections with the species of each of these lands they soon started trading their technology for valuable minerals and items. The humans had hit a new pinnacle after they finished their travels. Simple machinery wouldn’t cut it anymore. They invented computers with complex algorithms, testing the boundaries of artificial intelligence. The old arrogance of the human race was surfacing once more. They felt they could accomplish anything with their science, and soon started researching the powers of the portals and Deities of old times. They first started imitating the power over life, by creating machines with the human thought processes. Yet, that wasn’t enough, the art of transferring the human brain into robots is where they found their success. With this, they had found their own unique solution to eternal life. They didn’t stop there, humans no longer wanted to depend on the demi-god or Zephyr for anything. So, with the help of scientists of different species, they researched the science behind portals. Unfortunately, this had resulted in a complete failure which had opened a portal to a different plane. Zephyr, who was now convinced that humans will never learn if left alone, chose to give the humans a small punishment as a reminder to not get drunk on their greed for power and knowledge. He made it so that portals will spawn all over the lands randomly which led to other astral planes. Challenges would await whoever entered them. But some say that the energy of SOL manifests a reward for the ones who clear them.


# Kriaz

![Kriaz](/files/bBN5Y5g1UWk6i7jF0G8m)

The Great War II had finally come to an end. Zephyr had split Solice into four lands, even though one of them couldn’t really be called a land. It was more like an archipelago that was mostly covered by a mysterious mist. The species that were put there, all could breathe underwater. That was the only trait they all shared with one another, apart from that the species on this archipelago were very diverse. And so even though the war had ended, all species chose to claim an island for themselves and seclude themselves from the rest. This was Kriaz.

Water species all have very strong cultures and traditions they follow with full conviction. Because of this, the chances of conflict arising between water species were high. The demi-gods always kept a firm watch on Kriaz for that reason.

As the years passed, the species would still not interact with one another, and all islands were self-sufficient. Many had even forgotten about the other species through the passage of time until… One day humanoid creatures who looked like humans appeared on the Island full of Fishman. But these creatures were no humans, they had wings, tails, and horns. Fishmen was shocked by these creatures, and in their ignorance thought they were demigods.

The Dragonborn’s did not stay on the Island of Fishmen for long and went looking for their kin throughout Kriaz. But the visit of these Dragonborn’s ignited a curiosity in the fishmen. They had been made aware that the world was much bigger than their small island, and so they were the first island to start with the exploring revolution. The fishmen started sailing out to other islands to gain knowledge and form friendly relations. Soon other Islands followed this behavior and the whole of Kriaz came into an era of travel and science.

Ages passed as Kriaz has broadened their knowledge day by day. Just as they thought that they had hit the pinnacle of knowledge, they were met with new visitors. This time it was really humans. It seems they had asked Zephyr permission to enter Kriaz so that they could learn from the people of Kriaz. The people of Kriaz were delighted and honored by this. Yet soon, they came to learn that humans had far exceeded their scientific level of thinking. The humans had come with inventions and philosophic thoughts that could start a new revolution all over again in Kriaz. And it did.

Soon Amoris (the land the humans came from) and Kriaz became the 2 scientific powerhouses of Solice. With the help of humans, Kriaz made inventions that bordered the power of the gods. Where Kriaz chose to draw the line, the humans continued. The human’s greed for knowledge knew no boundaries. As Kriaz came to know this, they slowly took their distance from the human race and stopped their scientific endeavors.

After a few years, the humans invited some of the scientists of Kriaz over to Amoris for a big project. Some of the scientists who still had the fire in them went to Amoris. Only a few of the scientists returned. It seemed the project had failed miserably, apart from that not much was made known to the public of Kriaz.


# Ludivour

![Ludivour](/files/rwVLXGCLG8kcugxXEwye)

The Second Great War had come to an end, and the Zephyr had split the lands apart. The heat-orientated species were allowed to live on a volcanic continent where the blazing fire was as common as rain for humans. Rivers were filled with magma instead of water and the sky was mostly covered by dark clouds filled with carbon. The hot temperature at this continent most of the year made it uninhabitable for most species. This continent was called Ludivour.

The unique thing about the inhabitants of Ludivour was their lack of hatred for other species. This was because they believed that everything in the world happened for a reason. No one could fight the power of fate they believed. Most heat-orientated species are autotrophs. They have no need for food or water and can live up to four times longer than humans. It is believed that it is because of these features that they tend to live simple lives.

The Dragonborn’s at Ludivour learned from their neighbors throughout the years and were taught to let go of their pride and materialistic values. Dragonborn usually live isolated and don’t interact with other species unless it is unavoidable. The reason for this behavior is not completely clear. It could be arrogance, disgust, fear, or simply a lack of interest in anything outside their own community. Yet in Ludivour it was different, the Dragonborn’s were fascinated by the lifestyle and beliefs of their fellow inhabitants. Soon, they started to implement it in their own lives. The fast amount of relics, magic arts, and riches that the Dragonborn’s had collected throughout the ages, was now shared with everyone.

After ages, some of the Dragonborn’s from Kriaz and Yamashi came to visit their kin in Ludivour. To their surprise the Dragonborn’s they encountered at Ludivour, were nothing like them. They were living among the other creatures, had no treasures, and were oddly friendly and indifferent about anything. The foreign Dragonborn's soon realized that there was nothing left of their original culture with the Ludivour-Dragonborn. And so they left after a short while.

Decades passed again. The denizens of Ludivour continued to live their peaceful life until they were visited once more. This time it was not the Dragonborn’s though, it was the humans. This was a surprisingly strange thing because humans should not be able to withstand the harsh conditions at Ludivour for long. But it seemed the human visitors were carrying a strange device around their wrists that kept their bodies cool. But that was not the only thing. The humans had come with many fascinating foreign devices of which the likes of them had never even dreamed of.

The fire-dwellers were the first to meet the humans. The humans wanted to exchange their scientific knowledge with the fire-dwellers very badly. They soon found out that the fire-dwellers had no such thing as “science” and had chosen to live the same as their ancestors for all these years. As the humans had spent almost all of their years after the Great War II in search of knowledge, this was hard for them to phantom. After this, the humans found out that all the species of Ludivour lived like the fire-dwellers and there was no one to trade scientific information with. The humans had soon decided that there was nothing for them to gain at Ludivour and had chosen to leave…until. One of the humans, who had interacted quite a lot with the denizens of Ludiovur, discovered something that might help the humans reach a new stage in science. He noticed that most heat-orientated species had an orb stuck to their body. After asking around, he found out that those orbs are their life source. This was very intriguing for the humans because those species with orbs lived a lot longer than humans. Was it possible to implement the same concept with humans? If the orbs contained the so-called “soul”, was it then also possible to extract the “soul” of humans and put it in a more durable body?

And so the humans had started a new project with their gained knowledge. The Ludivourians pitied the humans since they were so hung up on their so-called evolution that they failed to enjoy the simple things in life. They even viewed humans as a dangerous species that will always be driven by a form of greed.

After that, the humans came to visit very often to ask questions about their bodily functions. Sometimes they even performed experiments (with premotion). The humans gave some of their machinery and built sophisticated buildings around Ludivour out of gratitude. After a few years, the humans stopped coming. They had probably succeeded in whatever they were trying to do.


# Yamashi

![](/files/GPjxqTHsZtyJlzEvg9jv)

After Zephyr had split the lands, the land with the most natural and old relics was left with the elves, beastmen, and other creatures that required this environment. This land was called Yamashi. Within Yamashi there were borders between areas. This was because most of the species still had a lingering hatred for each other because of the Great War. If it wasn’t for the demi-gods keeping watch, they would have started a new war right away. And so, all the creatures started their new (separated) lives on Yamashi.

With each generation, the hatred grew slimmer and slimmer, until at a certain point the elves crossed the border to make peace with the dark elves. News soon started to spread throughout Yamashi. Soon other species followed this behavior and started to cross borders too (with some exceptions). It was at this time that a new age of peace and unity started to bloom. Creatures shared their knowledge of ancient arts and made new creations. They developed techniques to compress the sol energy on the lands and make ores out of them. These ores could contain a fast amount of divine energy which could make even the impossible possible. Yet these artificial ores could not produce the same results as the natural ones.

The dragon-kin/Dragonborn’s were the only species in Yamashi who did not openly welcome other species into their domain. They loved to live secluded and gather ancient artifacts and riches. The other species had no choice but to accept this behavior. Dragonborn’s were also the only species of which there were some in Kriaz and in Ludivour. It is because of this reason that they were the first species to ask Zephyr permission to cross the portal to visit the lands of their kin. Under the supervision of the demi-gods, the Dragonborn’s set out to explore other lands. The other species in Yamashi saw no need, at this time, to explore other lands and did not want to risk spoiling the unity they had created. Yet after a few decades, the humans from Amoris came to visit the land of Yamashi.

The species of Yamashi had seen inventions of which the likes of them had never seen before. It seemed the humans had advanced ancient technology to make sophisticated machinery. As the humans shared their knowledge with the elves, the elves soon shared it with their neighboring species. It was around this time that the first few scientists came into existence within Yamashi. As they became greedy for more knowledge, they decided to ask Zephyr to open the portals for them, so they could fill their curiosity in other lands. The denizens of Yamashi set out for travel.

A few hundred years passed after humans had visited Yamashi for the first time. The split lands of Solice had friendly relations with one another and traded goods. Each land had its own specialty. It was around this time that the humans had marked a new age for Solice. They had discovered eternal life, by placing one’s mind in a robot/artificial avatar. This showed everybody that science was capable of anything. Humans used this to convince all species to join them in a new project. This project involved making their own portals so that they would no longer be at the mercy of Zephyr. In fear of making future enemies out of the technical powerhouse called humans, almost all species agreed to participate. Unfortunately, this had resulted in a complete failure which had opened a portal to a different plane.

Zephyr, who saw this all happening, decided to punish all species accordingly. Since the humans were the ones to instigate this, Zephyr chose to punish them the most. Yet for the act of going against God, their punishment should be considered light.


# Zephyros

![](/files/slFuzIBYrk642p4OFqgH)

Zephyr returned to his home in Zephyros after concluding the war in Solice. He missed his brothers and sisters very much and chose to mostly seclude himself after this incident. His trust in others had left him and his kind heart slowly grew bitter. The beautiful ruins and artifacts in Zephyros who were once owned by the 12 children of Sol, were now in the hands of the demi-gods Zephyr had brought on this godly land.

Zephyr gave the demi-gods firm orders they had to abide by and had no further interactions with the demi-gods unless necessary. No demi-god dared to go against Zephyr after they had witnessed his overwhelming power at the Great War II. Apart from the fear for Zephyr, life on Zephyros was heavenly. A mortal who’s tasted the magnificence of Zephyros would doubt the significance of having lived at all. The land of the gods was truly a sight to behold. Apart from the demi-gods, there were also mystic entities that lived in and around Zephyros. These have been here since the beginning, and not even Zephyr can say for sure that he knows about all of them.

Since time had no meaning on Zephyros it seemed like only a few months after that a species with human faces, horns and wings asked permission to cross the lands. The demi-gods who sometimes roamed the lands of the mortals passed this request over to their lord (Zephyr). Zephyr was not shocked by this request, since he had deliberately placed all Dragonborn on different lands. The chances of them traveling to visit their own kin was high. He did this with the motive of influencing the other species to also travel. After allowing the Dragonborn’s to pass through the portal, Zephyr soon came to know that his plan had worked. Not soon after did other species send out the same request, even though the motives were different.

More and more requests of passing the portals came, and Zephyr was slowly getting his hope back for Solice. Maybe he had come to a conclusion too soon, and a time of acceptance, unity, and piece was still possible on Solice. He watched as all species traveled from one land to another and formed friendly relations all over. Zephyr was contemplating to connect the lands once again. Just as this thought had come to mind, he noticed something in Amoris. The residents of Amoris were trying to create some sort of eternal life. Zephyr was shocked by this irrational and pointless mindset, and even more, shocked when he found out they succeeded. Zephyr had a bad feeling about this. He was familiar with the greedy nature of humans, and the damage it had caused throughout time. And just to confirm his doubts, the humans had started a new project to make their own portals.

Zephyr, who was truly disappointed in the boundless greed of humans, chose to wait for the project. This was purely out of curiosity, to see if the humans could truly rival the power of a god-like him. As expected, the humans had failed miserably. Zephyr then decided that putting the lands back together was out of the question, it seems greed is simply in the nature of the species SOL had created. And greed leads to conflict. He punished Amoris by spawning random gates on the lands that led to different planes. The gates would open all over Amoris and let unknown entities and powers lose on Amoris. As he lashed out this punishment on Amoris, Zephyr could feel the presence of his parent. As if SOL was interfering with the punishment itself. The gates did not all open.. but rather, appeared one at a time. Also, nothing came out of the gate. It seemed only things could enter them. Zephyr was delighted that the will of Sol still lived on, and had chosen to leave the punishment for what it is.

All lands and species who had helped the humans in their project were punished accordingly.

After Zephyr took the time to realize the will of Sol still roamed the lands, he had chosen to take his distance from Solice once again and let it be in fate’s hand. All portals were opened and free to enter. Zephyr let all demi-gods free to do as they wished and live their lives. After that, Zephyr was not seen again. His residence on Zephyros is empty until this day.


# Tokenomics

### **Token information**&#x20;

| -                              | -                       |
| ------------------------------ | ----------------------- |
| **Type**                       | SPL token on Solana     |
| **Ticker**                     | SLC                     |
| **Total supply**               | 400,000,000 SLC (FIXED) |
| **Token contract**             | TBD                     |
|                                |                         |
| **Initial circulating supply** | 43,200,000 SLC          |
| **Initial market cap**         | $3,024,000 USD          |
|                                |                         |
| **Seed sale price**            | $0.04 USD               |
| **Private sale price**         | $0.05 USD               |
| **Public sale price**          | $0.07 USD               |

![Tokenomics](/files/jrrJWvxBjObd35llMzzv)

### Vesting schedule

![Vesting Schedule](/files/wLyud8jkRwbJjmu6rmaB)

<table><thead><tr><th width="260.56947162426616">Category</th><th width="314.6454208383267">Vesting</th><th>Amount</th></tr></thead><tbody><tr><td>Reserve</td><td>1 year cliff then 2 years vesting</td><td>80,000,000</td></tr><tr><td>Team</td><td>1 year cliff then 2 years quarterly vesting</td><td>60,000,000</td></tr><tr><td>Advisor</td><td>1 year cliff then 2 years quarterly vesting</td><td>12,000,000</td></tr><tr><td>Ecosystem</td><td>6 months lock then 2 years linear vesting </td><td>40,000,000</td></tr><tr><td>Community &#x26; marketing</td><td>30% unlocked, 7 months vesting over last 70%</td><td>60,000,000</td></tr><tr><td>Private sale</td><td>3 months cliff, 18 months vesting, linear quarterly unlock</td><td>68,000,000</td></tr><tr><td>Seed round</td><td>3 months cliff, 18 months vesting, linear quarterly unlock</td><td>24,000,000</td></tr><tr><td>Platform reward</td><td>50% unlocked, 5 months linear  vesting over last 50%</td><td>28,000,000</td></tr><tr><td>User incentive</td><td>40% unlocked, 6 months linear vesting over last 60%</td><td>20,000,000</td></tr><tr><td>Public sale</td><td>40% unlocked, 20% quarterly unlock</td><td>8,000,000</td></tr></tbody></table>


# Roadmap

![Roadmap](/files/0VaTab6RCnS7nOh1Kvwu)

### Q4 2021

\-  Token sale

\-  Private VR demo&#x20;

\-  Acquisition of assets: buildings, avatar apparel, and more

\-  Building and landscaping

### Q1 2022

\-  1.1 release (soft launch)

\-  Multi-player feature

\-  PC release with VR compatibility

\-  Introducing staking

\-  Assets trading release

\-  LAND pre-sales round 1 and 2

\-  Acquisition of assets: buildings, avatar apparel & more

\-  Introducing mini-games in the Solice Metaverse

### Q2 2022

\-  1.2 release

\-  LAND pre-sales round 3 and 4

\-  Introducing characters and NPC’s

\-  Introducing quests that will incentivize users (Play-to-Earn)

\-  Add decentralized Finance (DeFi) component

\-  Introducing to in-game staking

\-  Debut of ‘rare’ ingredients and materials through in-game staking

### Q3 2022

\-  1.3 release

\-  Release of Solice leaderboard

\-  Launch of Solice Editor Alpha Release

\-  Starting to develop DAO to the Solice metaverse

\-  Additional characters and NPC’s

### Q4 2022

\-  1.4 release

\-  Additional quests

\-  Additional mini-games&#x20;

\-  Introduce crafting system with the ‘rare’ material

\-  Improve trading UX

\-  Launch of Solice Editor Beta Release


# VR & Cross-platform

What sets Solice apart from the other projects is the immersive experience of the users by utilizing the technology of VR and the cross-platform component. At the moment, most of the GameFi projects on the market right now are often only available on a single platform which is either on a smartphone or web-based. This limits the art style and software load of the actual product. By enabling the Solice metaverse on VR, users will get a more immersive feeling to fully enjoy themselves within this virtual metaverse instead of something that is on their computer or phone screen.&#x20;

One of the main obstacles that many projects encounter during the development and growth is the lack of cross-platform function, users are often limited to connecting with other users on the same platform which keeps the content and user base centralized on a certain platform. Imagine when you try to invite your friends over to a museum gallery you’ve built and set up, but your friends do not have the same operating system or device.&#x20;

Solice solves this obstacle by enabling cross-platform options. Whether the user is on their smartphone, desktop, or VR device, all users are able to connect to the same metaverse to play, communicate, socialize and even work together.


# FAQ

### What is Solice?&#x20;

Solice is an open 3D world with limitless possibilities. A VR(Virtual Reality) metaverse where users can play, build, own, socialize and monetize their virtual experiences in an immersive way on the Solana blockchain.&#x20;

### What is the token contract address?&#x20;

The contract address is TBD. The token will be an SPL token on the Solana blockchain. Make sure not to buy any fake tokens, always keep an eye out on our official social media channels. You can view more information on our [tokenomics page](https://docs.solice.io/more/tokenomics).

### Will I be able to play and enter the metaverse without a VR device?&#x20;

Yes, users without VR devices are also able to play and enjoy the Solice metaverse on their PC and eventually on iOS and Android devices.

### Will there be a public token sale?&#x20;

Our public sale will be conducted in Q4 2021.

### Is Solice Free to play (F2P)?&#x20;

Yes, we ensured that there is NO paywall or barrier to entry for new users. We believe that this is the key to growth and exponential adoption.

### How do I contact the team?&#x20;

Join our telegram community chat and have a chat with our official admins or send us an email at <support@solice.io>


# Terms & Disclaimer

PLEASE READ THE ENTIRETY OF THIS "TERMS & DISCLAIMER" SECTION CAREFULLY. NOTHING HEREIN CONSTITUTES LEGAL, FINANCIAL, BUSINESS OR TAX ADVICE AND YOU SHOULD CONSULT YOUR OWN LEGAL, FINANCIAL, TAX OR OTHER PROFESSIONAL ADVISOR(S) BEFORE ENGAGING IN ANY ACTIVITY IN CONNECTION HEREWITH. NEITHER GENBU VR LIMITED (THE COMPANY), ANY OF THE PROJECT TEAM MEMBERS (THE SOLICE TEAM) WHO HAVE WORKED ON SOLICE (AS DEFINED HEREIN) OR PROJECT TO DEVELOP SOLICE IN ANY WAY WHATSOEVER, ANY DISTRIBUTOR/VENDOR OF SLC TOKENS (THE DISTRIBUTOR), NOR ANY SERVICE PROVIDER SHALL BE LIABLE FOR ANY KIND OF DIRECT OR INDIRECT DAMAGE OR LOSS WHATSOEVER WHICH YOU MAY SUFFER IN CONNECTION WITH ACCESSING THIS WHITEPAPER, THE WEBSITE AT <HTTPS://SOLICE.IO/> (THE WEBSITE) OR ANY OTHER WEBSITES OR MATERIALS PUBLISHED BY THE COMPANY.&#x20;

Project purpose: You agree that you are acquiring SLC to participate in Solice and to obtain services on the ecosystem thereon. The Company, the Distributor and their respective affiliates would develop and contribute to the underlying source code for Solice. The Company is acting solely as an arms’ length third party in relation to the SLC distribution, and not in the capacity as a financial advisor or fiduciary of any person with regard to the distribution of SLC.&#x20;

Nature of the Whitepaper: The Whitepaper and the Website are intended for general informational purposes only and do not constitute a prospectus, an offer document, an offer of securities, a solicitation for investment, or any offer to sell any product, item, or asset (whether digital or otherwise). The information herein may not be exhaustive and does not imply any elements of a contractual relationship. There is no assurance as to the accuracy or completeness of such information and no representation, warranty or undertaking is or purported to be provided as to the accuracy or completeness of such information. Where the Whitepaper or the Website includes information that has been obtained from third party sources, the Company, the Distributor, their respective affiliates and/or the Solice team have not independently verified the accuracy or completeness of such information. Further, you acknowledge that circumstances may change and that the Whitepaper or the Website may become outdated as a result; and neither the Company nor the Distributor is under any obligation to update or correct this document in connection therewith.&#x20;

Token Documentation: Nothing in the Whitepaper or the Website constitutes any offer by the Company, the Distributor, or the Solice team to sell any SLC (as defined herein) nor shall it or any part of it nor the fact of its presentation form the basis of, or be relied upon in connection with, any contract or investment decision. Nothing contained in the Whitepaper or the Website is or may be relied upon as a promise, representation or undertaking as to the future performance of Solice. The agreement between the Distributor (or any third party) and you, in relation to any distribution or transfer of SLC, is to be governed only by the separate terms and conditions of such agreement. The information set out in the Whitepaper and the Website is for community discussion only and is not legally binding. No person is bound to enter into any contract or binding legal commitment in relation to the acquisition of SLC, and no digital asset or other form of payment is to be accepted on the basis of the Whitepaper or the Website. The agreement for distribution of SLC and/or continued holding of SLC shall be governed by a separate set of Terms and Conditions or Token Distribution Agreement (as the case may be) setting out the terms of such distribution and/or continued holding of SLC (the Terms and Conditions), which shall be separately provided to you or made available on the Website. The Terms and Conditions must be read together with the Whitepaper. In the event of any inconsistencies between the Terms and Conditions and the Whitepaper or the Website, the Terms and Conditions shall prevail.&#x20;

Deemed Representations and Warranties: By accessing the Whitepaper or the Website (or any part thereof), you shall be deemed to represent and warrant to the Company, the Distributor, their respective affiliates, and the Solice team as follows:&#x20;

(a) in any decision to acquire any SLC, you have shall not rely on any statement set out in the Whitepaper or the Website;&#x20;

(b) you will and shall at your own expense ensure compliance with all laws, regulatory requirements and restrictions applicable to you (as the case may be);&#x20;

(c) you acknowledge, understand and agree that SLC may have no value, there is no guarantee or representation of value or liquidity for SLC, and SLC is not an investment product nor is it intended for any speculative investment whatsoever;&#x20;

(d) none of the Company, the Distributor, their respective affiliates, and/or the Solice team members shall be responsible for or liable for the value of SLC, the transferability and/or liquidity of SLC and/or the availability of any market for SLC through third parties or otherwise; and&#x20;

(e) you acknowledge, understand and agree that you are not eligible to participate in the distribution of SLC if you are a citizen, national, resident (tax or otherwise), domiciliary and/or green card holder of a geographic area or country (i) where it is likely that the distribution of SLC would be construed as the sale of a security (howsoever named), financial service or investment product and/or (ii) where participation in token distributions is prohibited by applicable law, decree, regulation, treaty, or administrative act (including without limitation the United States of America, Canada, and the People's Republic of China); and to this effect you agree to provide all such identity verification document when requested in order for the relevant checks to be carried out.&#x20;

The Company, the Distributor and the Solice team do not and do not purport to make, and hereby disclaims, all representations, warranties or undertaking to any entity or person (including without limitation warranties as to the accuracy, completeness, timeliness, or reliability of the contents of the Whitepaper or the Website, or any other materials published by the Company or the Distributor). To the maximum extent permitted by law, the Company, the Distributor, their respective affiliates and service providers shall not be liable for any indirect, special, incidental, consequential or other losses of any kind, in tort, contract or otherwise (including, without limitation, any liability arising from default or negligence on the part of any of them, or any loss of revenue, income or profits, and loss of use or data) arising from the use of the Whitepaper or the Website, or any other materials published, or its contents (including without limitation any errors or omissions) or otherwise arising in connection with the same. Prospective acquirors of SLC should carefully consider and evaluate all risks and uncertainties (including financial and legal risks and uncertainties) associated with the distribution of SLC, the Company, the Distributor and the Solice team.&#x20;

SLC Token: SLC are designed to be utilised, and that is the goal of the SLC distribution. In fact, the project to develop Solice would fail if all SLC holders simply held onto their SLC and did nothing with it. In particular, it is highlighted that SLC:&#x20;

(a) does not have any tangible or physical manifestation, and does not have any intrinsic value (nor does any person make any representation or give any commitment as to its value);&#x20;

(b) is non-refundable and cannot be exchanged for cash (or its equivalent value in any other digital asset) or any payment obligation by the Company, the Distributor or any of their respective affiliates;&#x20;

(c) does not represent or confer on the token holder any right of any form with respect to the Company, the Distributor (or any of their respective affiliates), or its revenues or assets, including without limitation any right to receive future dividends, revenue, shares, ownership right or stake, share or security, any voting, distribution, redemption, liquidation, proprietary (including all forms of intellectual property or licence rights), right to receive accounts, financial statements or other financial data, the right to requisition or participate in shareholder meetings, the right to nominate a director, or other financial or legal rights or equivalent rights, or intellectual property rights or any other form of participation in or relating to Solice, the Company, the Distributor and/or their service providers;&#x20;

(d) is not intended to represent any rights under a contract for differences or under any other contract the purpose or pretended purpose of which is to secure a profit or avoid a loss;&#x20;

(e) is not intended to be a representation of money (including electronic money), security, commodity, bond, debt instrument, unit in a collective investment scheme or any other kind of financial instrument or investment;&#x20;

(f) is not a loan to the Company, the Distributor or any of their respective affiliates, is not intended to represent a debt owed by the Company, the Distributor or any of their respective affiliates, and there is no expectation of profit; and&#x20;

(g) does not provide the token holder with any ownership or other interest in the Company, the Distributor or any of their respective affiliates.&#x20;

Notwithstanding the SLC distribution, users have no economic or legal right over or beneficial interest in the assets of the Company, the Distributor, or any of their affiliates after the token distribution.&#x20;

To the extent a secondary market or exchange for trading SLC does develop, it would be run and operated wholly independently of the Company, the Distributor, the distribution of SLC and Solice. Neither the Company nor the Distributor will create such secondary markets nor will either entity act as an exchange for SLC.&#x20;

Informational purposes only: The information set out herein is only conceptual, and describes the future development goals for Solice to be developed. In particular, the project roadmap in the Whitepaper is being shared in order to outline some of the plans of the Solice team, and is provided solely for INFORMATIONAL PURPOSES and does not constitute any binding commitment. Please do not rely on this information in deciding whether to participate in the token distribution because ultimately, the development, release, and timing of any products, features or functionality remains at the sole discretion of the Company, the Distributor or their respective affiliates, and is subject to change. Further, the Whitepaper or the Website may be amended or replaced from time to time. There are no obligations to update the Whitepaper or the Website, or to provide recipients with access to any information beyond what is provided herein.&#x20;

Regulatory approval: No regulatory authority has examined or approved, whether formally or informally, any of the information set out in the Whitepaper or the Website. No such action or assurance has been or will be taken under the laws, regulatory requirements or rules of any jurisdiction. The publication, distribution or dissemination of the Whitepaper or the Website does not imply that the applicable laws, regulatory requirements or rules have been complied with.&#x20;

Cautionary Note on forward-looking statements: All statements contained herein, statements made in press releases or in any place accessible by the public and oral statements that may be made by the Company, the Distributor and/or the Solice team, may constitute forward-looking statements (including statements regarding the intent, belief or current expectations with respect to market conditions, business strategy and plans, financial condition, specific provisions and risk management practices). You are cautioned not to place undue reliance on these forward-looking statements given that these statements involve known and unknown risks, uncertainties and other factors that may cause the actual future results to be materially different from that described by such forward-looking statements, and no independent third party has reviewed the reasonableness of any such statements or assumptions. These forward-looking statements are applicable only as of the date indicated in the Whitepaper, and the Company, the Distributor as well as the Solice team expressly disclaim any responsibility (whether express or implied) to release any revisions to these forward-looking statements to reflect events after such date.&#x20;

References to companies and platforms: The use of any company and/or platform names or trademarks herein (save for those which relate to the Company, the Distributor or their respective affiliates) does not imply any affiliation with, or endorsement by, any third party. References in the Whitepaper or the Website to specific companies and platforms are for illustrative purposes only.&#x20;

English language: The Whitepaper and the Website may be translated into a language other than English for reference purpose only and in the event of conflict or ambiguity between the English language version and translated versions of the Whitepaper or the Website, the English language versions shall prevail. You acknowledge that you have read and understood the English language version of the Whitepaper and the Website.&#x20;

No Distribution: No part of the Whitepaper or the Website is to be copied, reproduced, distributed or disseminated in any way without the prior written consent of the Company or the Distributor. By attending any presentation on this Whitepaper or by accepting any hard or soft copy of the Whitepaper, you agree to be bound by the foregoing limitations.

#### OWNERSHIP OF ASSETS

During the operation of the Services, you may upload certain Assets that you have created to Solice in accordance with these Terms. Except as otherwise set forth in these Terms, you remain the owner of your Assets at all times, and Solice does not claim any ownership rights in your Assets. Assets are otherwise subject to the following provisions. These Terms apply to all Assets that you contribute to the Solice metaverse or to any Solice website.

You are solely responsible for ensuring that any Assets you submit to the Services comply with any applicable laws and third party rights, including but not limited to any intellectual property rights, privacy rights and publicity rights. You agree that any information included in your Assets may be used in accordance with our Privacy Policy. Solice always has the right, in its sole discretion, to accept or reject any Assets and/or Games.

By using the Services, you grant Solice a worldwide, non-exclusive, royalty-free, perpetual, irrevocable, sub-licensable (through multiple tiers), transferable right and license to use, reproduce, publicly display, distribute and adapt the publicly shared Assets for the purposes of developing, distributing, providing, improving, and promoting the Services, our activities, and your publicly shared Assets. You further grant Solice the right to use your name and trademarks, if any, in connection with our use of your publicly shared Assets.

You may make your Assets available for purchase in Solice. Each Asset is a non-fungible token (a “NFT”) on the blockchain. When you upload an Asset and make it available for sale in the Solice marketplace, you retain ownership of all intellectual property rights associated with such Asset but you agree to make a certain number of the Assets available for sale as NFTs. End users who purchase the Asset own that underlying, purchased NFT completely and have the right to sell, trade, donate, give away, transfer, or otherwise dispose of the NFT as they see fit; provided, however, that each Asset will be tokenized so that it will have provable scarcity and proof of ownership.

If you make your Assets available to other users hereunder, you acknowledge and accept that such Assets may be made available for purchase in Solice can be downloaded from a third party application or website operated by Solice; and that the purchase of such Assets and Games is governed by these Terms.

Solice attempts to make sure that all Assets uploaded to Solice are uploaded and made available for sale by their original creator, but Solice is not liable if another user breaches any of our terms and conditions (including these Terms) and/or creates Assets of which they are not the original creator.

If you purchase an Asset in Solice, please be aware that the creator of the Asset retains copyright to the Asset, which means you cannot use the Asset for commercial purposes of any kind; provided, however, that you do acquire the right to display and resell the Asset.


